ISD LackOfFaith wrote:FYI:
This thread is now the designated consolidated thread on discussing concerns or offering constructive negative feedback on the stuff announced during the Fanfest keynote. Any other threads on the same topic will be locked as redundant. Please report them if you see them.
Thanks guys!
Ok, this is the information we have in hand, and I'm tired of people cross posting about it in several threads, so time to consolidate.
1) Everything will be destructible.
I personally do not see this happening. It would be effectively the end of high sec, if not Eve. But in order to be able to both build and destroy 'everything', then, well...
2) Freighters are being changed in a manner which would allow cap ships to be brought into high sec.
Based on what we know this *is* the case. Several people have suggested that there will be a stealth nerf of some sort to prevent this, but it dovetails too neatly with number 1 for my taste, so we have to consider that they're going to change the rules about cap ships in high sec.
[EDIT: Stealth Nerf it is. Fozzie (and CSM confirms) states that they're going to increase packaged sizes, though under the new system freighters will, in fact, be able to carry more than they currently do (despite a heavy nerfing, rigs will allow more cargo space). Which makes me wonder WTF they were talking about when they said they
couldn't do that all those years ago when we suggested it in the first place? Interestingly, the F&I crowd have come up with about a dozen much better ways to control 'caps in high sec' while at the same time, improving the market, if any devs reading this would care to stroll over there.]
3) More new content per year.
I'm not opposed to this in the least, but as an IT professional, I have to call into question how effective QA can be with this sort of time table. Let's be honest, CCP has trouble with game breaking bugs with just two major content releases a year. Firing off new content like a machinegun strikes me as being a bit foolhardy in that context.
4) the Dust debacle
Frankly this worries me. There's real potential to damage CCPs reputation in this, and real negative repercussions might even be felt here in EvE.
5) [new] The Freighter changes will make freighters even more easily ganked by suicides.
I have to admit that.... I can see this. The changes as outlined so far *seem* to offer a tank nerf no matter what rigs you put in it, or a small cargohold buff.